Perks
Beginner-readable perk explanations grouped by side, category, use case, and common mistake.
10 of 10 public records
A beginner-friendly generator information perk that helps survivors understand objective placement and avoid poor generator splits.
A solo queue information perk that helps teammates make cleaner rescue and repair decisions while someone is hooked.
A map-learning perk that shows nearby pallets and windows so new survivors can plan routes instead of panicking.
An exhaustion perk that rewards clean window or pallet vault timing and helps beginners create distance.
A team awareness perk that helps you avoid leading the killer into teammates and find help when needed.
A killer information perk style that teaches post-hook decision-making and helps you choose the next chase faster.
A simple generator pressure perk that rewards downs near objectives and teaches killers to value where a chase ends.
An early information perk style that helps killers start the match with a plan instead of walking through empty routes.
A patrol information perk style that helps killers find nearby survivors instead of kicking a generator and leaving blindly.
A simple pressure perk style for basic attack killers that makes healing decisions more costly for survivors.