Quick answer
New survivor wants to understand Deep Wound, mending, Endurance, and post-unhook protection.
What Deep Wound means
Deep Wound is a dangerous injured-state timer that asks the survivor to mend. Beginners often confuse mending with healing. Mending removes the immediate Deep Wound danger, but it does not heal you to healthy. If you ignore the timer for too long, the match can collapse from a preventable down.
- Find a safe moment to mend before returning to risky objectives.
- Do not heal first if the Deep Wound timer is the urgent problem.
- After mending, decide whether healing or repairing matters more.
What Endurance means
Endurance can let a survivor take a hit that would otherwise down them, often creating Deep Wound instead. New players usually see it around rescues or protection plays. The key habit is simple: Endurance buys a short escape window, but it does not make you invincible or reset the match.
- Use the protected moment to leave the hook lane.
- Do not stand still to bait hits if the team gains nothing.
- Respect that protection can be limited by timing and conditions.
Common beginner mistakes
The common mistake is treating Deep Wound and Endurance like a full heal. Survivors take a protected hit, keep running without a route, fail to mend, then go down in a bad place. Killers also misplay by tunneling through protection when better pressure is available elsewhere.
- After an Endurance hit, move to safety and mend.
- Do not group under hook waiting for another hit trade.
- Killers should decide whether chasing through protection is worth the time.
Recommended next pages
These pages connect mending and Endurance with rescue timing, solo queue mistakes, and anti-tunnel decisions.
Is mending the same as healing?
No. Mending removes Deep Wound danger, but the survivor remains injured. After mending, decide whether a full heal is safe or whether the team needs generator or gate progress.
Does Endurance make survivors invincible?
No. Endurance can protect against a down in specific moments, but it is temporary and often leaves the survivor in Deep Wound. Use it to escape, not to linger.