Quick answer
New survivor wants to know whether they should heal, repair, rescue, or stay injured.
The healing question
Healing is a trade: you spend time now to survive a future hit. It is worth it when that hit lets you rescue, finish a key objective, or take chase safely. It is weaker when the killer is far away and your team needs generator progress immediately.
- Heal before a risky rescue or endgame save.
- Stay on a nearly finished generator if the killer is busy far away.
- Avoid turning every injury into a long reset across the map.
Unsafe healing spots
Healing under the hook or beside an active generator often gives the killer two survivors in one place. Move to a safer nearby tile, split away, or accept staying injured if the killer is returning.
- Leave the hook area after a rescue unless the killer is clearly gone.
- Do not heal on top of a generator the killer just pressured.
- Use information perks and teammate positions to choose safer reset spots.
When staying injured is correct
Sometimes the best survivor play is to stay injured and keep working. If three generators are close to completion, the killer is chasing someone else, or the exit gates are almost ready, healing may cost more than it protects.
- Stay injured when the killer cannot reach you soon and the objective is urgent.
- Heal if your injury blocks a rescue or forces the team into unsafe trades.
- Do not copy advanced injured play until you understand the risk.
Should beginners always heal after being unhooked?
No. Heal if the area is safe and the team can spare the time. If the killer is returning or generators are urgent, leave first and reset somewhere safer.
Is staying injured bad for new survivors?
It can be risky, but it is not automatically wrong. The key is knowing whether the next hit is likely soon and whether healing would cost important progress.