Quick answer
New survivor wants to know when to drop pallets and when saving a pallet becomes a mistake.
The simple pallet rule
Drop a pallet when not dropping it likely gives the killer a hit, a down, or a free body block. Beginners often save pallets because they hear good players talk about greed, but a saved pallet does nothing if you are hooked ten seconds later.
- Drop earlier when injured, Exposed, or against a fast chase power.
- Drop earlier when the pallet protects an important generator or rescue route.
- Do not throw every pallet instantly when you still have safe distance.
When greeding is reasonable
Greeding means waiting one more loop before dropping. It can be strong when the killer is far enough away, your route is clean, and the pallet is valuable for later. It becomes a mistake when you are guessing from panic rather than reading distance.
- Greed only when you can still reach the pallet before the hit.
- Do not greed while looking backward so long that you lose pathing.
- If the killer hides red stain well, drop or leave sooner.
What to do after dropping
After a pallet drops, decide immediately: loop it, force the killer to break it, or leave to the next tile. Standing still at the pallet gives the killer time to mindgame you, and running to a dead zone wastes the distance you just created.
- If the killer breaks, use the break time to rotate.
- If the pallet is unsafe, leave instead of looping it forever.
- If the pallet is strong, use it only while it protects your next route.
Recommended next pages
These pages connect early pallet decisions with loop safety, dead zones, and the broader chase plan.
Should beginners drop pallets early?
Often yes. Beginners should learn to create distance first, then refine which pallets can be saved once they understand tiles and killer powers.
Is saving pallets always good?
No. Saving a pallet is good only if you still avoid the hit and keep a playable route. Going down with a pallet unused usually gives the killer more value.